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View Full Version : I fixed my VCS and my paddles. Long live 2600



wongojack
04-18-2011, 08:01 PM
Trivia. Did you know that the build # for Windows XP was 2600 because of the Atari 2600!! It was just a number picked because of the Atari. Trust me - I work for Mother MS. If you want to see what I'm talking about try running msinfo32.

Here is some info about my repair to the power port on my VCS
http://www.atariage.com/forums/topic/180566-2600-power-supply-n-stuff/

I also fixed my paddles:

Years ago, I remember hearing a rattle inside one of my Atari paddles, and as an adventurous pre-teen, I opened them up to try and figure out what could have gone wrong. The problem was one of the rods that center the pot had broken, and my attempts to repair it were unsuccessful. I managed to pretty much disconnect both wires from the pot and lose the lock washer that fastens the pot in place along with the spacer that keeps the knob on. I also disassembled the working paddle and didn't put it back together quite right.

Ok thats a lot of physical damage but I still had the knob and everything to put it back together. Since 11 year old me broke the things, I embarked upon an attempt to get my paddles working again.

My first problem was assesing if the most broken paddle would even work again. I went through several attempts to re-solder the wires to the pot, and I eventually had to remove all of the original solder, re-strip the wires and just solder new contacts. This worked great and even before I re-assembled the paddle I could tell that it was working (tested with Warlords).

The next issue was that I had to repair the original problem which was the plastic rod that keeps the center pot in place needed to be replaced. This is tough, and I didn't think it would be possible. Eventually, I found that if I used a plastic object with a wide base and a narrow shaft, I could just glue it over the spaced area where the original rod was connected. I ended up using a plastic piece that is used for adjusting dry-wall fastners. If you've ever used dry wall screws, they come with a plastic hanger that you put into a guide hole. You then use a narrow plastic implement that you can hammer into the plastic hanger to expand it and lock it into place. When you are done with your job, this narrow plastic implement is pretty much useless. I ended up saving one and was able to trim it to the right size and super-glue it into place. It fit nicely and is now helping to hold the pot in place.

Next problem - replacing the lock washer that held the pot in place when inserted into the hole in the paddle mold. This was tougher than I expected. I tried just cutting a fastener from some copper foil that I had, but it wasn't rigid enough. I bought some 5/16" internal tooth lock washers that were the same size as the old fastner, but because they were so rigid, they wouldn't fit around the threaded shaft in the paddle. That woulda worked if I coulda bent the threads on the washer. I also tried 3/8" lock washers and they were just too big. I ended up getting a fastening bolt that measured at 3/8" internal diameter. I got it in the electrical dept at Lowe's. I think its meant for ceiling fans, but it was the right size to screw around the pot and narrow enough not to impede the turning of the knob.

Last problem was to figure out how to make it so that the knob would stay on its post. For this I used thin copper foil. I folded it to a thikness thats hard to measure, but I bent it in the shape of the post and the put one end into the opening in the knob. I basically wrapped it around the post, forming it to the shape and then put the top into the hole that is in the knob. I left it semi-inserted into the knob and then fit the post into the exposed end of the copper foil 'sheath' that I'd created. I then fit the knob on the post and carefully pushed it down. This made it so that my copper foil was between the post and the knob, spacing things enough so that the knob doesn't come off easily.

So my broken paddle now works great!

I ended up just putting the other paddle back together and it actually doesn't seem to work as well. When I move it to the left quickly it seems that the item controlled on screen quickly moves back to the right just a slight bit. Example: Street Racer: quickly try to avoid a car by moving to the left and the car goes all the way left and then just adjusts a bit right. If I move it slowly it works exactly as expected. I can live with this, but its not a jitter and I don't really know how to fix it off the top o my head.

Anyway, just thought I'd share my experience. Lemme know if you have questions or observations.

SubaruBrat
04-18-2011, 08:05 PM
In a word, NICE.

Cynicaster
04-20-2011, 01:39 PM
One thing I always wondered--can you just buy any old pot and use it in a paddle (assuming you can make it fit mechanically) or is there something special about the Atari paddles? I would think that any old linear pot with the correct ohm rating would work...

wongojack
04-20-2011, 04:07 PM
I read some discussion about that on the AtariAge forums. The original pots actually used only about 20% of the range of motion. I think the pot was actually too 'big' for the games. Some folks had experimented with putting different voltage pots in and had success but the gameplay ended up being different. However, I think that if you just got the same voltage pot and put it in there, it would work. Search the AtariAge forums for info and you will find it.

BydoEmpire73
04-21-2011, 11:03 AM
I just pulled out my paddles for the first time in ages because I picked up Encounter at L5 and Warplock at Flea World last week (both are pretty cool). I kind of forget how cool the paddle games are. My favorite is probably Circus Atari.

Duke.Togo
04-21-2011, 06:17 PM
Off topic, but I saw Encounter at L5 today in a shop, and almost bought it. Now that you give it a thumbs up, I'll have to grab it.

BydoEmpire73
04-22-2011, 07:42 AM
I picked those up because the only Data Age game I've ever owned was Airlock, and it's simply awful. My personal worst 2600 game. So I thought, why not, let me give these two a shot. The graphics in Encounter at L5 are really good - a stream of ships come in from the top, waving around, and scaling bigger as they get close to you. It's a cool effect. The control system is a little wonky, but unique - you can move your ship while it's invisible (and invulnerable), using your aiming cursor at the top of the screen to know where you are; or you can remain stationary and fire a stream of shots, aiming them with the cursor. It seemed weird at first, but it's a neat mechanic that makes it play very differently from your typical bottom shooter.


http://www.youtube.com/watch?v=FWlKbvQkfOM

Warplock is more tradiitonal - move left and right, shooting enemies that fly in from the top.


http://www.youtube.com/watch?v=dc0XDOUFOPI

Both of these games should be in the "2600 Gems" thread. My only impression of Data Age was Airlock and that cool promo record they put out, but these two games are pretty solid.

wongojack
04-22-2011, 11:45 AM
I've played L5 in emulation and was impressed with the unique control config. It definitely doesn't suck.

wongojack
05-06-2011, 10:07 PM
A funny little update to this story is that, as a kid I remember trying to melt the plastic of the broken rod inside the paddle and stick it down all chemical reaction style. This of course never worked, but the evidence of me heating up plastic is found all over some of my older joysticks. I decided in my wisdom to melt little marks on the outside plastic of several of my old joysticks. I dunno why. I guess I just wanted to melt stuff.