After playing The Saboteur, I can safely say one thing. EA sent this game out to die. There is simply no other explanation why something that is dripping with so much atmosphere, innovation, and quality managed to slip so far under the radar that I hadn't heard of it until a year after it's release. It seemed like the ultimate last slap in the face for Pandemic... a studio that had managed ...
Updated 11-04-2010 at 03:21 PM by SteveSawyer