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  1. #1
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    Default Satoshi Matrix Bead Sprites

    Hey all, I've something that I think this community would be interested in seeing. Since I was a kid, I've loved craftwork. Making things out of wood, homemade christmas ornaments, that sort of thing. For about a year now, I've taken up a sort of unusual hobby. How could I combine my love of craftwork with my other favorite hobby - ratro gaming? The answer: fuse beads.

    Fuse beads, a simple craft meant for children to create simple shapes, is based on a grid format, just as pixels are in sprites. Doing some guesswork originally, then finally getting serious with actual spritesheets, I've since made many sprites.

    As most of you guys already know, I'm a huge Rockman fan, almost bordering an obsession. I'd like to show you guys what I've made! I literally have hundreds of beadsprites. I'm posting here on this board because these are all classic gaming related and probably gets more traffic.

    Unlike most spriters, I've gone to great lengths to make sure that my sprites adhere to the NES color pallet as closely as possible in general (meaning they are never miscolored) but I also adhere to their original full-color designs, and recolor the sprites to match what they would look in in artwork as opposed to the limited amount of colors the NES could produce for them. You'll see what I mean as I post my works.

    So anyway, without further ado, here's my sprite works! All items are for sale and I do offer commission work for custom orders. I take pride in what I do, so any orders placed with be met with the highest standards complete with backing for extra strength. magnets are also optional to put these on any fridge. I'm in Ontario, but will ship worldwide.



    This is a series of various sprites. You've got a series of Tetris blocks, Bub from Bobble Bobble, Shantae from one of the GBC's best games of the same name, a custom made Zero Suit 8-bit Samus, Luigi, a ? Block and a Koopa troopa from SMB1, DigDug, The Wizard from my favorite childhood C64 game, and finally a bead sprite Famicom.




    Various sprites. The bottom right sprite is suppose to be Super Joe in Megaman sprite style, but it actually ends up looking more like Tomonobu Itagaki. 8)



    Bosses from Megaman 1. From left to right and top to bottom: Dr. Light, Rush, Protoman, Megaman, Roll, Cutman, Gutsman, Iceman, Bombman, Fireman, Elecman. Oilman and Timeman are missing as I don't have any sprites for them. Can someone here help?



    Bosses from Megaman 2. From left to right and top to bottom: Metalman, Airman, Bubbleman, Quickman, Crashman, Flashman, Heatman, Woodman. Flashman, Crashman, and Bubbleman have been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.



    Bosses from Megaman 3. From left to right and top to bottom: Needleman, Magnetman, Geminiman, Hardman, Topman, Snakeman, Sparkman, Shadowman. Snakeman has been color enhanced slightly by adding the red snake eyes he should have.



    Bosses from Megaman 4. From left to right and top to bottom: Brightman, Toadman, Drillman, Pharaohman, Ringman, Dustman, Diveman, Skullman.



    Bosses from Megaman 5. From left to right and top to bottom: Gravityman, Waveman, Stoneman, Gyroman, Starman, Chargeman, Napalmman, Crystalman.
    Note that all these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.



    Bosses from Megaman 6. From left to right and top to bottom: Blizzardman, Centaurman, Flameman, Knightman, Plantman, Windman, Tomahawkman, Yamatoman.
    Again, note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.



    Bosses from Megaman 7 FC. From left to right and top to bottom: Freezeman, Junkman, Burstman, Cloudman, Springman, Slashman, Shademan, Turboman.
    Note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on third 16-bit sprites as well as official character artwork.



    Bosses from Megaman 8 FC. From left to right and top to bottom: Tanguman, Astroman, Swordman, Clownman, Searchman, Frostman, Gernademan, Aquaman.
    Note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.



    Bosses from Megaman 9. From left to right and top to bottom: Concreteman, Tornadoman, Splashwoman, Plugman, Jewelman, Magmaman, Hornetman, Galaxyman.
    Note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.

    I'll update again with more in my next post.

    Thanks and let me know what you guys think!
    Last edited by Satoshi_Matrix; 06-09-2011 at 11:57 AM.
    My retro and contemporary gaming site: http://satoshimatrix.wordpress.com/

  2. #2
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    Default

    They're awesome. My kids have one of those kits and I made a Mario one but it broke recently and I threw it away.

    Nice work though.
    Before you insult a man, walk a mile in his shoes. That way, when you insult him, you'll be a mile away, and have his shoes.
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  3. #3
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    More.



    Sigma from Megaman Xtreme 1, color corrected to match his 16-bit sprite From MMX1.



    More various sprites. This Link was actually from a stitch pattern for a pillow. Samus is from the Japanese FDS version of Metroid's save management system, Spencer for Bionic Commando, and Sonic from Sonic the Hedgehog for the Gamegear. Sonic is too yellow for his own good, but it was done on a whim.



    My first true 16-bit sprite, Terra Branford, the main character and heroine of the SNES classic, Final Fantasy VI.

    A tribute to the awesome community devoted to the Famicom



    More various sprites





    More Rockman. Here's X from Xtreme recolored, Kalinka from MM4, Ran from the infamous Bob & George webcomic, a Met, Classic Rockman and two custom hacks I did: Rockman.EXE and Zero as he appears in the Zero series.

    here's another sprite I made. A cookie for anyone who knows what this is. [shouldn't be too hard]





    Metroid with transparent innards. To my knowledge, nobody else has done a Metroid like this.



    Super Pig, the mascot of Hacker International, an unlicensed developer of hentai FDS games. There's an article on it on Famicom World and I made this as a tribute to that. Don't bother trying to track down the games; they're awful. This sprite is quite massive.

    GB Zelda Sprites


    Mario! Mario! Mario! Mario! Mario! *and then Mario's head is somehow the size of all of North America*

    Following in my series of awesome huge sprites comes Super Mario. Sprite is from the image gallery of the Gameboy Color's super Mario Bros. Deluxe. I slightly edited and recolored the sprite, tweaking its inherent awesomeness, because I'm awesome.


    Oh no! Bowser's about to burn up one of my Super Mario Bros. 3 cartridges! SMB3 sprites color enhanced to look ridiculously good.


    I don't wanna overwhelm you guys too much, so I'll leave it at that and post more later. Let me know what you think and feel free to contact me if you'd like to place an order.
    Last edited by Satoshi_Matrix; 06-09-2011 at 12:15 PM.
    My retro and contemporary gaming site: http://satoshimatrix.wordpress.com/

  4. #4
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    I was gonna say, you could sell those.

    What do you base them on? I would need a pattern to work from.
    Before you insult a man, walk a mile in his shoes. That way, when you insult him, you'll be a mile away, and have his shoes.
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  5. #5
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    Those are amazing, the Mega Man ones from your first post don't even look like beads at all. They look like actual sprites with a wood background. I had to really look hard to see that they are actually beads.

    What would you charge for a custom design, about 250x60 pixels? I might be interested in something similar to that Famicom World one for another site.

  6. #6
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    Well Mike, I base them on.....the original sprites. There's a reason there are spritesheet websites out there!

    NES-Rules, if you'd like to discuss pricing of a specific piece, I'd need to see it first. shoot me a me or email me directly at satoshimatrix@hotmail.com. Something 250 pixels long would be around the length of a dinner table.


    Anyway, here's more guys. I grew up on the C64 and NES, and one of my favorite games were every one of the Megaman games. Boy did I love Megaman growing up, and I still do.

    Various small sprites from the megaman classic series. from right to left, top to bottom: Eddie, Large Weapons Energy, Large Health Energy, Extra Life, Large Screw, Beat, and Large P Chip.


    Giant Megaman from Megaman 6's Get Weapon screen.


    Rockman Logo (this is around 7 feet long)



    and I'll leave it for now, with this:

    Change of Heart

    Another colossal sprite. Shown here is the Change of Heart magic card from the popular TCG Yu-Gi-Oh. Although I'm not a big fan of the anime (aside from the hilarious abridged series) the cardgame itself is pretty fun, and regardless, I've always liked this image. This is rather large and looks great hanging on a wall. It measures 12.5" x 14"

    Last edited by Satoshi_Matrix; 06-09-2011 at 12:17 PM.
    My retro and contemporary gaming site: http://satoshimatrix.wordpress.com/

  7. #7
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    So another update. When Megaman 9 came out, I was....very...excited to say the least. One of the projects I had in mind beyond the portrait set was to do the giant Megaman that appeared at the titlescreen



    and after a lot of work, I did just that.

    Fully finished, large 1:1 scale Rockman charging into action as seen on the titlescreen of Megaman 9. This one ain't small. Again I simply rotated it because I thought Megaman should charge to the right, towards the future!

    Last edited by Satoshi_Matrix; 06-09-2011 at 12:11 PM.
    My retro and contemporary gaming site: http://satoshimatrix.wordpress.com/

  8. #8
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    time for more Final Fantasy classic love.

    A friend of a friend asked me to make her the girls from FF6, and here are the results.

    Terra and Celes from Final Fantasy VI.





    and while I was at it, another forum member had ordered some final fantasy love as well. Hope she'll enjoy em.

    Dancer Faris from Final Fantasy V, and playable Golbez from Final Fantasy IV Advance.



    still more to come. stay tuned!
    My retro and contemporary gaming site: http://satoshimatrix.wordpress.com/

  9. #9
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    here's my latest sprite!

    The Valis heroine, Yuko Asao from the PCE CD remake of Mugen Senshi Valis, easily one of the best games on the platform.

    I'm quite pleased how well this turned out. Ever the tinkerer, although a full color 16-bit sprite, even this sprite is color enhanced. I knew it would be quite fragile, so I reinforced her sword with transparent beads. I think it makes it look better, too!

    My retro and contemporary gaming site: http://satoshimatrix.wordpress.com/

  10. #10
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    Well hey guys, I've just finished my super special secret project. Presenting Link from the Legend of Zelda for NES....

    IN 3D!




    Inspired by the totally awesome 3D Dot Game Heroes for the PS3, here's Link from the classic LoZ game from 25 years ago. He's held together with glue and is somewhat fragile, but I'm pretty happy with the overall results. I decided to take the picture out in the forest behind my house - an area perfect for Link!

    Additional images I took for you guys:









    This project was a lot of fun, but a lot of work. I may visit the idea again sometime, but not right away. Anyway hope you guys like it!
    My retro and contemporary gaming site: http://satoshimatrix.wordpress.com/

 

 

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